When the cyberpunk wave hit the gaming world,
Target Games, publisher of Mutant made a re-release of the game. It
still used the same basic rule-system, but this one was more
streamlined. Also the game-world had changed dramatically, no longer
was it a aftermath game, every trace of the third world war had
vanished and instead it was a cyberpunk game. As with most of Target
Games games, this had a big potential of being a great game if it
wasn't for the same plague that hit their other games: It lacked a
real campaign-world. Many gamers didn't know excatly what cyberpunk
was and in the box there was nothing explaining it. Soon a few
adventures and supplement were released and this changed a bit. One of
the major drawbacks of the game was that no rules for interacting with
computers was included in the basic rules. Later rules for hacking was
printed in Target Games magazine Sinkadus and even later a
complete supplement Cyberzonen for netrunning. These rules had
to be expanded later with a article in Sinkadus.
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© 1998 Max Zomborszki
Last Updated: 1998-01-04